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The last of us bow model
The last of us bow model










the last of us bow model

You can cycle through animations using left/right arrow keys.Animation (PAK/STM):Loads animations inside the selected PAK or STM files.

the last of us bow model

Only diffuse texture as this is just for preview purposes.

  • Textures will be applied automatically if they are in the same folder.
  • This is the exported model that you get from TLOUViewer.
  • NUX: Loads models in selected NUX file.
  • Don't bother reporting broken animations.
  • Note : Models will be exported into the folder Export.Īnimation support works much better than before, but it still has problems that I am aware of.
  • Like with the tool, the textures need to be in the same folder as NUX, for Noesis to load them.
  • Models will the grouped by their original PAK file.
  • Noesis script for this format : NUX Script
  • NUX: Exports the model in custom binary format (.nux), intended to be loaded by Noesis.
  • Everything will stay until you clear the scene. If not, another file selection will appear for choosing the skeleton PAK file.
  • If the skeleton is found inside the pak file it will be loaded.
  • For exporting textures use TLOU Texture Editor
  • PAK: Loads models (skinned) in selected PAK file.
  • It has material support like the map tool, and also lot of bug fixes. I am releasing a new version of the model tool.

    the last of us bow model

    Animation support is not perfect but improved a lot. It has great model support now, including automatic texture mapping and map tool. A set of tools for loading and exporting models/animations from The Last of Us Remastered.












    The last of us bow model